{
"Chinook": {
"Enabled": true,
"Scientists count (0 = default)": 0,
"NpcSpawn preset for guards (empty = built-in scientists)": "",
"Gen2 ground guards (descend in Gen1 gear, land as Gen2)": true,
"Descent suit (ShortName, empty = default)": "hazmatsuit_scientist_naval",
"Parachute drop (false = spawn on ground)": true,
"Parachute drop height (meters)": 40.0,
"Parachute descent speed (m/s)": 8.0,
"Spawn distance (meters)": 300.0,
"Landing offset from crash (meters)": 30.0,
"Landing spot clearance (meters)": 14.0,
"Landing timeout (seconds)": 120.0,
"Flight height above terrain (meters)": 40.0,
"Guard radius (meters)": 25.0,
"Guard engagement range (meters, 0 = unlimited)": 100.0,
"Guard lifetime (seconds, 0 = unlimited)": 900.0,
"Guards do not burn in crash fire": true,
"Landing zone lifetime (seconds)": 600.0
},
"Guard loot": {
"Min items per guard": 0,
"Max items per guard": 0,
"Add items to vanilla loot (false = replace)": false,
"Items (empty = vanilla loot)": []
},
"Only one chinook at a time": false,
"Version": {
"Major": 1,
"Minor": 2,
"Patch": 0
}
}